@rbxts/types
TypeScript typings for the Roblox platform. Partially handwritten and partially automatically generated.
This package has a good security score with no known vulnerabilities.
Community Reviews
Essential TypeScript foundation for Roblox development with solid accuracy
The learning curve is minimal if you already know Roblox's Lua API - the types map directly to what you'd expect. Error messages from TypeScript are generally helpful, catching common mistakes like incorrect property names or type mismatches before runtime. Updates are frequent and track Roblox's weekly releases reasonably well, though occasionally there's a lag of a few days.
The main friction comes from the fact that Roblox's API wasn't designed with TypeScript in mind, so some patterns feel awkward (like WaitForChild's return types). Documentation is sparse within the package itself - you'll still rely heavily on the official Roblox docs and the roblox-ts Discord for help with TypeScript-specific quirks.
Best for: Developers using roblox-ts to write TypeScript for Roblox game development who need accurate type definitions.
Avoid if: You're writing traditional Lua scripts for Roblox without TypeScript tooling.
Essential type safety for Roblox development, but watch for API drift
From a security perspective, the package itself is purely type definitions with no runtime code, eliminating entire classes of supply chain risk. However, the types don't enforce security patterns - you still need to manually validate RemoteEvent inputs and sanitize user-generated content. The type system can give false confidence if you assume server-client boundaries are enforced at compile time.
The main friction point is API drift: Roblox updates its platform frequently, and there's sometimes a lag before typings catch up. You'll occasionally encounter newly released APIs that aren't typed yet, forcing temporary 'any' casts. The auto-generation process helps, but handwritten portions can have subtle inconsistencies with actual runtime behavior.
Best for: Teams building Roblox games with roblox-ts who need compile-time safety for the Roblox API.
Avoid if: You're using vanilla Lua/Luau for Roblox development or need guaranteed real-time API parity.
Essential type definitions for Roblox, with some version sync challenges
In day-to-day usage, the package integrates seamlessly with roblox-ts tooling and provides solid IntelliSense support. The autocomplete experience is excellent, making it easy to discover API methods without constant documentation lookups. Error messages are generally helpful when you misuse APIs, though occasionally the generated types can produce cryptic errors for complex instance hierarchies.
The main operational concern is keeping pace with Roblox's frequent API updates. New engine features or breaking changes can lag behind by days or weeks, forcing you to either wait or temporarily use type assertions. Version updates are frequent (hence the high version number), which is both good for staying current but requires active dependency management.
Best for: Any TypeScript project targeting the Roblox platform using the roblox-ts compiler toolchain.
Avoid if: You're writing pure Lua or using a different TypeScript-to-Lua compiler with incompatible type expectations.
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